New #LaunchBar Action to Switch Audio Devices!
Check it out!
https://github.com/Ptujec/LaunchBar/tree/master/Audio-Devices#readme
I am aware that @prenagha has a similar action that has done the job for a long time. It does depend on switchaudio-osx though, which does not support AirPlay devices. So I decided to try a new approach.
You can read a little about my struggle with it here:
https://ptujec.github.io/swift-coreaudio-airplay-and-a-new-action/
@ptujec Very cool! Purely out of curiosity because this is the first of your actions I've installed that needs the Swift compiling step, I activated it prior to doing the compile just to see how it would react.
And … it operated correctly! I was able to switch my audio output.
I did install Compile Swift Action afterward and triggered it but didn’t run it on anything, so did its initial load pre-compile everything already installed?
@jnouwen No, there is no automatic compiling happening. If you compile the audio device action, you'll notice that it is much more responsive.
@ptujec @launchbar So beautifully designed. Thank you!
@sentience @launchbar Thank you!